How to make good flashcards: rules and examples
Practical rules for flashcards that work: one idea per card, cards in both directions, real examples, no long lists. With good and bad examples to copy.
In short
- One idea per card. If the answer has more than one part, split it into several cards.
- Make the front a real question with one right answer, and keep the back short.
- For terms you must both recognize and produce, study the card in both directions.
- Add a concrete example to abstract definitions, and turn long lists into a few small cards.
- Only make cards for things you already understand; cards keep knowledge, they do not explain it.
What makes a flashcard effective?
A good flashcard asks one clear question and has one short answer that you can mark right or wrong in a second. That sounds obvious, but most cards that students make break it. They copy a paragraph from the textbook onto the back, or put a whole topic on the front ("Mitosis?"). Then the review turns into rereading, and the card is marked "right" whenever it looks vaguely familiar.
Piotr Wozniak, who wrote the SuperMemo software, called this the minimum information principle: phrase each item as simply as possible, because simple items are easier to recall reliably and can each be scheduled at their own pace. His 1999 list of twenty rules for formulating knowledge is still the best-known guide to card writing.
Rule 1: one idea per card
If the answer has three facts, you have three cards. Split cards are faster to review, and when you miss one, the schedule brings back just the part you missed.
Bad card, then the fix
Bad. Front: Le Chatelier's principle. Back: When a system at equilibrium is disturbed by a change in concentration, temperature or pressure, it shifts to partly counteract the change; adding reactant shifts right, raising temperature shifts in the endothermic direction, and so on.
Better. Front: A system at equilibrium is disturbed. Which way does it shift, in general? Back: In the direction that partly counteracts the change.
Better. Front: You add more reactant to a system at equilibrium. Which way does it shift? Back: Toward products.
Better. Front: You heat an endothermic reaction at equilibrium. Which way does it shift? Back: Toward products (the endothermic direction).
Rule 2: ask a question with one right answer
A card front that is just a word ("Photosynthesis") invites a vague answer. A front that is a specific question gets a specific answer you can check.
| Weak front | Stronger front |
|---|---|
| Photosynthesis | In which organelle does photosynthesis take place? |
| Derivative of sin x | d/dx of sin(x) = ? |
| Canadian Charter | In what year did the Canadian Charter of Rights and Freedoms come into force? |
| Opportunity cost | Define opportunity cost in one sentence. |
Cloze cards (fill in the blank) are a quick way to do this: "The powerhouse of the cell is the ____." Blank out only one key word per card.
Rule 3: study in both directions when you need both
Knowing that mitochondrion means "the organelle that makes most of the cell's ATP" is not the same as being able to come up with mitochondrion when an exam describes it. Recognition and production are different skills. For vocabulary, terms and formulas you must write from memory, review the card both ways: term to definition, and definition to term.
You do not need to write two cards for this. In StudyBrix flashcard decks you can tick "Show definitions first" to flip the direction, and you can make your own deck from the flashcards page. Paper cards work too: shuffle and turn half the pile over.
Rule 4: add an example to abstract cards
Definitions on their own are easy to memorize and hard to use. A concrete example on the back, or a card that asks for one, ties the word to something you can picture or calculate.
Definition plus example
Front: What is a limiting reactant?
Back: The reactant that runs out first and so sets how much product forms.
Example: In 2H2 + O2 -> 2H2O, with 1 mol H2 and 1 mol O2, H2 is limiting (it needs only 0.5 mol O2).
Even better, write a few cards that are tiny problems. "d/dx of e^(3x) = ?" (answer: 3e^(3x)) tests whether you can apply the chain rule, not just recite it.
Rule 5: avoid long lists on one card
Lists are the hardest thing to hold on a flashcard. Wozniak advised avoiding sets (unordered lists) and long enumerations (ordered ones), and noted that sets of more than about five items are very hard to learn without restructuring them. You either remember all seven items or you do not, and you will usually mark yourself generously.
Break the list up instead:
- Overlapping cloze. For an ordered list like the stages of mitosis, make cards such as "Prophase, ____, anaphase" and "Anaphase, ____, ...". Each card tests one link in the chain.
- Count card plus item cards. One card asks "How many ...?" and separate cards ask for each item with a hint.
- Group into a story or acronym if the order matters, then test the acronym on one card and each letter on its own card.
More rules that save time
A few smaller habits make a deck easier to live with over a whole term.
- Understand first, then make the card. A card for a concept you do not get becomes a string of words you memorize and cannot use.
- Write cards in your own words. Copy-pasting from slides is fast and makes weaker cards.
- Add a source or tag. "Lecture 7" or "Ch. 4" on the card makes it easy to look things up when you keep missing it.
- Delete or fix leeches. A card you have missed eight times is usually badly written. Rewrite it, split it, or add an example.
- Use images where shape matters. Anatomy diagrams, molecular structures and graphs are often clearer as an image with one label hidden.
How many cards per lecture?
A typical first-year lecture produces somewhere around 10 to 25 good cards. If you are making 60, you are probably copying slides. If you are making 3, you are probably writing paragraph cards. Make them the same day, review them the next day, and let the schedule do the rest; see spaced repetition flashcards for the gaps to use and active recall vs rereading for why answering beats looking.
If you want examples of short, one-idea cards to copy the style of, browse a deck like Calculus I: derivatives or General chemistry I. Each card has a term, a one-sentence definition and, where it helps, a worked example.
Sources
- Wozniak (1999). Effective learning: twenty rules of formulating knowledge. SuperMemo
- Karpicke and Roediger (2008). The critical importance of retrieval for learning. Science 319
- Kornell (2009). Optimising learning using flashcards: spacing is more effective than cramming. Applied Cognitive Psychology 23(9)
- Dunlosky, Rawson, Marsh, Nathan and Willingham (2013). Improving students' learning with effective learning techniques. Psychological Science in the Public Interest 14(1)
General information for study and teaching, not professional, legal or admissions advice. Rules and requirements change: check the official pages linked above. Found a mistake? Tell us and we will correct it. How we write: editorial policy.
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